Profile PicturePolygonpen

Advanced Bottle Modeling and Rendering in Cinema 4D and Redshift

$10
12 ratings

In this tutorial series, I will show you how to model a complex bottle and render it in Redshift.

We will model the bottle with a non destructive way, which will make it quite easy to change the displacement amount or bevels, so it is gonna be really flexiable.

In the render parts, I will break down my process of creating materials and light scene.


There are 4 parts:

1 - Modeling ( 40 Minutes )

In this part, I will show you how to model a bottle in an effective and fast way. I will also be using deformers and selections to make the model as precise as possible, such as displacement deformers and bevel deformers.


2 - UV Unwrapping ( 25 Minutes )

In the UV unwrapping part, I will show you how to unwrap cylindrical shapes and make them ready to be textured in Photoshop.


3- Rendering ( 38 Minutes )

In this part, we will start to build up the light scene and materials. Most of the materials except for the label one will be created in this part.


4 - Finalising Rendering/creating the front label ( 42 Minutes )

In this final part, I will show you how I created the label material. I will break down my process of creating layers (bump, glossy, specular, diffuse) and finalize the project by creating a new render layer ( Takes System ) to have multiple render settings, cameras, and materials in a single scene.

 


*Scene file is included but I highly engourage you to build up your own render scenes/materials after watching the tutorial.

Add to cart
Copy product URL

Ratings

5.0
(12 ratings)
5 stars
100%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
0%
$10

Advanced Bottle Modeling and Rendering in Cinema 4D and Redshift

12 ratings
Add to cart